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A fun-filled, quick-moving game with hundreds of combinations to keep your kiddo active. The two dice provide a variety of movements to improve motor skills, social interaction, and self-esteem. Movements range from: Crab Walks, Jumping Jacks, Toe Touches, Karate Kicks, Giant Steps and more withΒ 6 repetitions: 2, 4, 6, 8, 10 and 12.
Ideal for ages 5-7.Β















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